Wednesday, April 18, 2018

Mini-Review for Duke Dashington Remastered

So after much deliberation (and sharing this game for those unaware of it), I finally downloaded Duke Dashington Remastered on my phone. It's a free download, though it comes with ads; you can remove the ads by paying $1.99, which I did almost immediately. Really, I'm the kind of person who'd rather pay for games upfront than either deal with ads or microtransactions.

As for the game itself, it's pretty simple, honestly; you play the titular Duke Dashinton as he explores various temples to find the legendary treasures within. Thing is, the temples he goes into are always collapsing, so he has to dash his way through them, Wario Land style! Each temple is made up of several single-screen levels where you have 10 seconds to figure out how to progress to the next level. Your only options are to dash left, right, or up, each of which have their own corresponding button on-screen, and typically once you start dashing you won't stop until you either hit something or tap a different direction. It's basically rapid-fire puzzle-solving, in which you need to quickly figure out when and where you need to dash to, while avoiding traps and spikes along the way.

As someone who does not play mobile games (unless they're from Nintendo, and even then I don't play them that often), playing such an action-oriented game that required me to think on my feet and actually focus on what I'm doing is quite the change of pace from what I'm used to out of games on my phone. Even Super Mario Run is pretty laid-back in terms of challenge; with this game, the pressure of clearing a room before the time runs out while trying to figure out what the gimmick of that room was gave me quite the rush. Not to worry, though; if you run out of time or mess up, you almost immediately start off on the same room you died on, and as far as I can tell, there's no lives system in play, so you can try again as many times as you want.

I should probably note that I only know about this game through Indie Pogo from Lowe Bros. Studios, and the similarities to Wario Land, one of my favorite Nintendo series, is what really caught my attention. The fact that it was a mobile game made me hesitant to look into it, but finally getting it made me realize that beneath the swamp of freemium games littered with microtransactions and loot boxes that skimp out on content, there are wholly entertaining games that offer a decent challenge ad reasonable prices. I haven't looked that much into it, but I believe the game is available on iOS, Android, and Google Play, and for those who either play mobile games or are into a more traditional gaming experience from a mobile game, this one gets a hardy recommendation from me!

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